The routes
Into the tall grass.
Meet wild creatures, train your starter, and find a new path through the trees.
Your next adventure starts here
Be the creature. Pick your starter, wander the tall grass, and make your own way through Route 151.
01 / The adventure
Three starters. One open world.
Where you go next is up to you.
Who will you be?
Tap a starter to begin. Move with arrows or WASD, A is Z or Enter.
02 / Off the beaten path
Leave town. Follow your curiosity.
The routes
Meet wild creatures, train your starter, and find a new path through the trees.
The caves
Step underground, gather glimmer ore, and face whatever hides in the dark.
The dens
Build your strength and take on Venusaur in the den. Come prepared.
03 / From route to collection
Settled in Collector Crypt cards
Start free with Charmander, Totodile or Bulbasaur. No wallet needed to enter the world.
Make deliveries, win battles, gather ore, and challenge the den boss.
Every clear pays a graded Collector Crypt card. Burn BOOST when you claim to push the grade toward a PSA 10.
Move with arrows or WASD. A is Z, Enter or Space. B is X or Esc.